Romario Verbran[Game UX Case] How I raised an MMO’s player base by 70%Using UX and behavioural psychology to take Priston Tale back to its former glory11 min read·Oct 3, 2022--1--1
Romario VerbraninBootcampUX Case Study: How we saved $180 thousand using truly BAD ideasFacilitation techniques to make a fortune with the least creative people at your company7 min read·Mar 3, 2021--1--1
Romario VerbraninUX CollectiveHow user stories destroy designers’ creativity and how you can fix themIf you want to design disruptive products, you must abandon standard stories7 min read·Feb 16, 2021--2--2
Romario VerbraninBootcampCase study: How I designed an $83K revenue MVP in just 4 daysThe perfect solution is not always the best solution8 min read·Jan 26, 2021----
Romario VerbraninUX CollectiveUX Psychology #3: how Tesler’s Law makes your designs failEvery UX has an amount of complexity you cannot play with5 min read·Jan 14, 2021--1--1
Romario VerbraninUX CollectiveUX Psychology #2: increasing conversions with the Decoy EffectThe cognitive bias that makes us proud of being made fools of7 min read·Dec 28, 2020----
Romario VerbraninBootcampCase study: How I designed a +$70K revenue website menuDesigning a new Category Tree and Menu UI from scratch9 min read·Dec 24, 2020--1--1
Romario VerbraninSerious ScrumHow I made my team deliver value after failing for 6 monthsScrum is a framework difficult to learn and dangerous to master11 min read·Oct 6, 2020--10--10
Romario VerbraninSerious ScrumLet’s face it: “Agile” is a cursed nameLanguage shapes how you think and how bad you do Scrum5 min read·Aug 19, 2020--3--3
Romario VerbraninSerious ScrumOur Sprint wasn’t cancelled (but my trust in Scrum was)Why you should cancel a Sprint and what happens when you don’t5 min read·Aug 4, 2020----